Key Reseller G2A Accused of Selling Stolen Keys
Have you ever bought something from G2A? You might be surprised that the shady CD key reseller is, in fact, shady! They've been accused this week of selling $450,000 worth of stolen keys from tinyBuild, an indie game publisher. Alex Nichiporchik, head of the studio, claims that G2A users have used fradulent credit card chargebacks to steal thousands of keys from their store and put them up for sale. He says that the stolen keys have been sold for a total of $200k, which he says would be $450k had they been bought legitimately.
So what does G2A have to say about this? Well, they've stated that tinyBuild needs to provide them with a list of keys considered stolen, so that they can take them down. They've also stated that they believe that in reality it's tinyBuild's partners who are selling keys on G2A, a claim which Nichiporchik has contested. But G2A has given tinyBuild a three-day deadline to give them a list of keys, without including the crucial "or what" component that generally accompanies such deadlines. Nichiporchik refuses to give G2A such a list, because he fears that G2A themselves would just list the keys for sale on their own site and do nothing about the stolen keys. He's given G2A his own three day ultimatum to find a solution that allows publishers and developers to benefit from keys being sold on G2A.
Some have called for a boycott of G2A and those who G2A sponsors. RageSquid, the developers of Action Henk, have gone so far as to say that they'd rather players pirate their game than buy it from G2A.
Warcraft Is Now The Most Successful Video Game Movie So Far
Have you seen the Warcraft film? According to Rotten Tomatoes, critics hate it and audiences love it—though I would say the kind of people who go on Rotten Tomatoes and rate the movies they've just seen are also the kind of people who would get so into World of Warcraft that they're able to understand the plot of the movie. Either way, the Warcraft movie has just raised the very, very low bar of video game movie profitability, becoming the most successful video game movie ever. How? Though the movie hasn't been a hit here—making only $41m domestically—it's big in China, making over $200m so far. Could the Assassin's Creed film top this? Signs point to "no."
Ambitious Crowdfunded RPG Fails, To No One's Surprise
Do you remember hearing about a game called ReRoll in early 2014? It was a game that promised to be a "survival action RPG" that would have a map that encompassed the entire world. And not in the The Crew sense, where it's just a map that sort of resembles the geography of the whole world—no, they were planning on using drones to map the entire world. And then they planned to use what they called the "Reality System Sync" to sync real-life weather to in-game locations. In other words, it's on the same sort of "what you would come up with when you're eleven and have no idea how hard it is to make a video game" level that Star Citizen is—and, like Star Citizen, the company behind it—Pixyul—was staffed with industry veterans. However, unlike Star Citizen, Pixyul wasn't able to convince people to invest millions of dollars into a project that will never happen. The end result is that ReRoll has been canceled. They say that they've spend the last two years trying to find publishers to support them, but—for probably obvious reasons—they were not able to. But if you donated money, you're not getting it back! So where'd all the money go, if they were waiting to get funded? I'd say it either went to the development of their other (released) game, BIOS, or it was embezzled! Probably a combination of the two, really.
No Man's Sky Developers Settle Hitherto Unknown Lawsuit
If you've somehow never heard of them, Sky is a huge European media company, similar to Comcast over here. And if you haven't heard of No Man's Sky, it's some sort of video game that's been really hyped. Well, the developers of No Man's Sky—Hello Games—announced this week that they'd settled a lawsuit over the use of "Sky" in the game's name, to which everyone said "What lawsuit?" Well, it turns out Sky had sued them three years ago in a Scrolls-esque trademark lawsuit that has only now been resolved—and, with the game coming out this August, it's not a moment too soon. Hello Games called the lawsuit "secret stupid legal nonsense," which seems accurate to me.
Mighty No. 9's Release Not Going So Well
Remember Mighty No. 9, the vaporware Mega Man successor that's been a disaster for the past three years? Well, it's not vaporware anymore! No more delays—it's finally released! Well, ok, the Xbox 360 version was delayed again, for another few days. But then everything went well! Except some people are reporting that their PSN codes aren't working. And there are unconfirmed reports that it bricks the Wii U. And that DLC keys have been delivered without the main game. But as Keiji Inafune says, "it's better than nothing!"
Oh, and the credits are four hours long.