Jon Goes to the Movies - Chester Cheetah: Too Cool To Fool

Jon Goes to the Movies - Chester Cheetah: Too Cool To Fool

Chester Cheetah: Too Cool To Fool is a game about the Cheetos mascot. In it, you must escape from a zoo by collecting the five pieces of your motorcycle. This isn't that bad of a plot, considering nobody really had much to work with here.

It's a 2D platformer, you walk and jump your way across five levels as you'd expect. You can collect shoes that let you run fast and sunglasses that make the screen darker for a few seconds (yes, really), as well as health and points, but that's about it. There's honestly not a lot to talk about. It's short, about half an hour if you don't get a game over, and—much like a bag of Cheetos themselves—you'll forget about it very quickly after you've finished it.

Visually, there's not much to complain about. It's what you'd expect from something trying to be hip and cool. It controls weird; there's always a windup when you try to run, and the second level requires you to climb vines that feel like they have a 50% chance to actually work. There really is nothing to talk about with this game. Nothing exceptionally interesting happened. I could get more mileage out of reviewing a bag of Cheetos themselves. In fact, let me see I have any right now.

I don't.

They should re-imagine Chester Cheetah. Make him a knock-off Flash, because both cheetahs and The Flash are fast. Make the game about going really fast. Maybe have him collect Cheetos that you lose when you get hit. And there would be robots that he would have to destroy, and inside the robots are fast woodland critters that some evil scientist trapped in them. And maybe, you can transform into an even faster golden cheetah by collecting seven emerald Cheetos. That would be an awesome game. I could talk about that game.

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