I like me some racing games. I also like me some animated movies. Even though nobody was the biggest fan of Cars, the 2006 Pixar movie about cars, I enjoyed it. Cars, as a movie about cars, lended itself well to lazy adaptation: Just make it a racing game! Slap a couple of tracks together, slide in some franchise assets, and there you go! An easy path to a paycheck.
It turns out that it's shockingly easy to forget the most important part of a racing game: being able to see where you're driving. The camera is zoomed in too close to see where turns are, so unless you're driving slow, you'll probably take it a little rough. Sure, it flashes an indicator saying what the turns are going to be, but you're still going too fast to take it well. And yeah, you could slow down, but then you wouldn't be able to win the race because the computer knows the track ahead of time. I looked up the controls to see if I was doing something wrong, but nope. The only options and controls are A to accelerate, B to brake, and control pad to steer. I had a hard time beating the first beginner race. It's not hard, just annoying.
I should have been clearer in my opening line. I like kart racing games, with items and shortcuts and fights between friends. There's no items, so it's already a stripped down kart racer, but at least you get speed boosts, and while I couldn't find any, I'm sure they have a shortcut or two in some of these levels. Maybe it's because i didn't come in with any expectations, but Cars for the GBA just couldn't hold my interest. Also, it's worth noting that the cutscenes look 2 steps away from being a visual novel. When will Pixar let me date a car?