Mighty Switch Force! Review: Switch It On

by Conro Norock
  • Developer

    WayForward
  • Platforms

    Nintendo 3DS, Wii U

Mighty Switch Force! Hyper Drive Edition came out more than a year ago for the Wii U as a updated re-release of the original Mighty Switch Force! that came out on the 3DS almost two years ago and both of which I purchased like two weeks ago.

You're a loose cannon, Wagon

The concept for MSF! is something fairly simple. Robot heroine Patricia Wagon is the lone on-duty police officer for the entire country of Planet Land, has to arrest the five sisters Hooligan and get back to her lazy-ass partner Corporal Gendarmor because despite him being a much bigger and cooler looking robot he doesn't do shit to help. The Hooligan sisters aren't named as far as I can tell, so I'll take this opportunity to do it myself. This is what I'm gonna call em from now on and if you don't like it go whine to WayForward for not giving them names.

The main mechanics revolve around "Switching." Blocks throughout the level are either filled in or transparent, and you can switch between these states at the touch of a button. If you aren't careful, you can get smashed by a block filling in while you're still in it. Things get more complicated when you add in enemies, gunfire, blocks that remain in their state as you stand on them, murder powered doors, and a lack of any sort of actual investigative work.

It's a tough job, but somebody's gotta do it

Don't think this'll be a walk in the giant multicolored block filled park, though. The later levels are filled with some incredibly tricky platforming, especially the final level as it throws a whole new mechanic at you all of a sudden. That final mechanic will have you screaming at the top of your lungs about hitboxes, something you should only be doing while playing something like Street Fighter Ultimate Suplex Hyper Drive Edition.

Beautifully ugly dogs

The art is fantastic for both systems. The 3DS uses pixel graphics while the Wii U version has all new redrawn art. You can still play as Pixel Patty, though, if you want to. The Hooligan sisters aren't all carbon copies of one another too, which is nice in an era where all objectives are the same laptop cut and pasted all over the map. The checkpoint, the thing you'll come to pray to find, is an Ugly Twitching Dog. That's its official name. The fucking dog got a name before the Hooligan sisters. The dying animation is a homage to Super Metroid, where Patty loses her suit to show her gym clothes underneath before exploding. In the Hyper Drive Edition, if you hate yourself enough, you can unlock the gym clothes to play in if you get a par time on all the regular and DLC levels. Dying here shows Patty's robotic exoskeleton. I haven't beaten/par timed the Hyper levels, because I enjoy my life, but I'm hoping I unlock her exoskeleton to play in, and dying simply reduces Patty to molecular form, spreading across the cosmos to perform microscopic acts of emergency services.

If you only had ten bucks and had to pick between the two versions, you have to go with the Wii U version. More levels, really impressive art, and actually getting something worthwhile for your par times! If/when I get Mighty Switch Force! 2, I'll just add any changes here, since it's literally pretty much the same game only the Hooligans have reformed and Patty's fighting fires because the Corporal was too drunk to actually hire any fire fighters.

WRAP UP

Article Summary

The Good

  • Great art and music
  • High replay value
  • A good challenge

The Bad

  • Huge difficulty curve
  • Pixel-perfect jumps are difficult at times
  • A bit too much fan-service

MSF IS DECEPTIVELY COMPLEX AND DIFFICULT

Might Switch Force lures you in, knocks you down and has you asking for more. From it's par times to the difficult platforming and well-done art, MSF will have you constantly coming back for more.

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